December 18, 2009
Harry Potter MMORPG
David Artsmith - When you choose to take a piece of literature and expand upon it, either through roleplaying, or through some form of fan fiction, there are a number of choices that you have to make. The very first thing that you have to consider, is whether you want to stick to the original tale as told by Rowling, or if you want to branch off into speculative fictional ideas? If you choose to follow the chronology of the book you can either choose to replay something that was written, simply mirroring what is in the story, or you can fill in gaps that the story doesn't cover, such as time periods which were glossed over, or events which were not described in great detail.
On the other hand you can always choose to create a completely new derivative. You can make Harry Potter turn evil, or can have Hermione get a crush on Snape, or any of an infinite number of changes that you can make, to explore the "what ifs" of the story.
Another choice you have to make is time. A series such as Harry Potter stretches out over 8 years, and you can set your own derivative adventures during any of those years, or even before or after the events in the book.
Finally, you have to make choices about characters. You have the entire world of hogwarts open to you, both from the books, and the implied world beyond; but it is up to you to understand the complexities of the relationships that exist between different characters, and how they react to one another. This will also be constrained and guided by the point in time in the story, where your own activities are taking place.
One of the things that can make a decent Harry Potter roleplaying session so difficult is that the book series is quite long and detailed, with literally hundreds of characters popping up at various points throughout. On the one hand this gives you a lot of room for creativity. On the other side of things, this increases the potential for you to make errors, or to leave out important information.
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